/*
 * Copyright (c) 2010-2026 OTClient <https://github.com/edubart/otclient>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

#include "luavaluecasts_client.h"

#include "game.h"
#include "item.h"
#include "framework/luaengine/luainterface.h"

int push_luavalue(const Outfit& outfit)
{
    g_lua.createTable(0, 8);
    g_lua.pushInteger(outfit.getId());
    g_lua.setField("type");
    g_lua.pushInteger(outfit.getAuxId());
    g_lua.setField("auxType");
    if (g_game.getFeature(Otc::GamePlayerAddons)) {
        g_lua.pushInteger(outfit.getAddons());
        g_lua.setField("addons");
    }
    g_lua.pushInteger(outfit.getHead());
    g_lua.setField("head");
    g_lua.pushInteger(outfit.getBody());
    g_lua.setField("body");
    g_lua.pushInteger(outfit.getLegs());
    g_lua.setField("legs");
    g_lua.pushInteger(outfit.getFeet());
    g_lua.setField("feet");
    if (g_game.getFeature(Otc::GamePlayerMounts)) {
        g_lua.pushInteger(outfit.getMount());
        g_lua.setField("mount");
    }
    if (g_game.getFeature(Otc::GamePlayerFamiliars)) {
        g_lua.pushInteger(outfit.getFamiliar());
        g_lua.setField("familiar");
    }
    if (g_game.getFeature(Otc::GameWingsAurasEffectsShader)) {
        g_lua.pushInteger(outfit.getWing());
        g_lua.setField("wings");
        g_lua.pushInteger(outfit.getEffect());
        g_lua.setField("effects");
        g_lua.pushInteger(outfit.getAura());
        g_lua.setField("auras");
        g_lua.pushString(outfit.getShader());
        g_lua.setField("shaders");
    }
    return 1;
}

bool luavalue_cast(const int index, Outfit& outfit)
{
    if (!g_lua.isTable(index))
        return false;

    g_lua.getField("type", index);
    outfit.setId(g_lua.popInteger());
    g_lua.getField("auxType", index);
    outfit.setAuxId(g_lua.popInteger());
    if (g_game.getFeature(Otc::GamePlayerAddons)) {
        g_lua.getField("addons", index);
        outfit.setAddons(g_lua.popInteger());
    }
    g_lua.getField("head", index);
    outfit.setHead(g_lua.popInteger());
    g_lua.getField("body", index);
    outfit.setBody(g_lua.popInteger());
    g_lua.getField("legs", index);
    outfit.setLegs(g_lua.popInteger());
    g_lua.getField("feet", index);
    outfit.setFeet(g_lua.popInteger());
    if (g_game.getFeature(Otc::GamePlayerMounts)) {
        g_lua.getField("mount", index);
        outfit.setMount(g_lua.popInteger());
    }
    if (g_game.getFeature(Otc::GamePlayerFamiliars)) {
        g_lua.getField("familiar", index);
        outfit.setFamiliar(g_lua.popInteger());
    }
    if (g_game.getFeature(Otc::GameWingsAurasEffectsShader)) {
        g_lua.getField("wings", index);
        outfit.setWing(g_lua.popInteger());
        g_lua.getField("effects", index);
        outfit.setEffect(g_lua.popInteger());
        g_lua.getField("auras", index);
        outfit.setAura(g_lua.popInteger());
        g_lua.getField("shaders", index);
        outfit.setShader(g_lua.popString());
    }

    return true;
}

int push_luavalue(const Position& pos)
{
    if (pos.isValid()) {
        g_lua.createTable(0, 3);
        g_lua.pushInteger(pos.x);
        g_lua.setField("x");
        g_lua.pushInteger(pos.y);
        g_lua.setField("y");
        g_lua.pushInteger(pos.z);
        g_lua.setField("z");
    } else
        g_lua.pushNil();

    return 1;
}

bool luavalue_cast(const int index, Position& pos)
{
    if (!g_lua.isTable(index))
        return false;

    g_lua.getField("x", index);
    pos.x = g_lua.popInteger();
    g_lua.getField("y", index);
    pos.y = g_lua.popInteger();
    g_lua.getField("z", index);
    pos.z = g_lua.popInteger();

    return true;
}

int push_luavalue(const std::vector<NPCData>& data) {
    g_lua.createTable(data.size(), 0);
    for (size_t i = 0; i < data.size(); ++i) {
        g_lua.createTable(0, 6);
        g_lua.pushString(data[i].name);
        g_lua.setField("name");
        g_lua.pushString(data[i].location);
        g_lua.setField("location");
        g_lua.pushInteger(data[i].salePrice);
        g_lua.setField("salePrice");
        g_lua.pushInteger(data[i].buyPrice);
        g_lua.setField("buyPrice");
        g_lua.pushInteger(data[i].currencyObjectTypeId);
        g_lua.setField("currencyObjectTypeId");
        g_lua.pushString(data[i].currencyQuestFlagDisplayName);
        g_lua.setField("currencyQuestFlagDisplayName");
        g_lua.rawSeti(i + 1);
    }
    return 1;
}

bool luavalue_cast(const int index, std::vector<NPCData>& data)
{
    if (!g_lua.isTable(index))
        return false;

    g_lua.pushNil();
    while (g_lua.next(index < 0 ? index - 1 : index)) {
        NPCData npcData;
        if (g_lua.isTable(-1)) {
            g_lua.getField("name", -1);
            npcData.name = g_lua.popString();
            g_lua.getField("location", -1);
            npcData.location = g_lua.popString();
            g_lua.getField("salePrice", -1);
            npcData.salePrice = g_lua.popInteger();
            g_lua.getField("buyPrice", -1);
            npcData.buyPrice = g_lua.popInteger();
            g_lua.getField("currencyObjectTypeId", -1);
            npcData.currencyObjectTypeId = g_lua.popInteger();
            g_lua.getField("currencyQuestFlagDisplayName", -1);
            npcData.currencyQuestFlagDisplayName = g_lua.popString();
            data.push_back(npcData);
        }
        g_lua.pop();
    }
    return true;
}

int push_luavalue(const MarketData& data)
{
    g_lua.createTable(0, 6);
    g_lua.pushInteger(data.category);
    g_lua.setField("category");
    g_lua.pushString(data.name);
    g_lua.setField("name");
    g_lua.pushInteger(data.requiredLevel);
    g_lua.setField("requiredLevel");
    g_lua.pushInteger(data.restrictVocation);
    g_lua.setField("restrictVocation");
    g_lua.pushInteger(data.showAs);
    g_lua.setField("showAs");
    g_lua.pushInteger(data.tradeAs);
    g_lua.setField("tradeAs");

    return 1;
}

bool luavalue_cast(const int index, MarketData& data)
{
    if (!g_lua.isTable(index))
        return false;

    g_lua.getField("category", index);
    data.category = static_cast<ITEM_CATEGORY>(g_lua.popInteger());
    g_lua.getField("name", index);
    data.name = g_lua.popString();
    g_lua.getField("requiredLevel", index);
    data.requiredLevel = g_lua.popInteger();
    g_lua.getField("restrictVocation", index);
    data.restrictVocation = g_lua.popInteger();
    g_lua.getField("showAs", index);
    data.showAs = g_lua.popInteger();
    g_lua.getField("tradeAs", index);
    data.tradeAs = g_lua.popInteger();

    return true;
}

int push_luavalue(const NpcButton& button)
{
    g_lua.createTable(0, 2);
    g_lua.pushInteger(button.id);
    g_lua.setField("id");
    g_lua.pushString(button.text);
    g_lua.setField("text");
    return 1;
}

int push_luavalue(const NpcChatWindowData& data)
{
    g_lua.createTable(0, 2);
    g_lua.polymorphicPush(data.npcIds);
    g_lua.setField("npcIds");
    g_lua.polymorphicPush(data.buttons);
    g_lua.setField("buttons");
    return 1;
}

int push_luavalue(const Light& light)
{
    g_lua.createTable(0, 2);
    g_lua.pushInteger(light.color);
    g_lua.setField("color");
    g_lua.pushInteger(light.intensity);
    g_lua.setField("intensity");

    return 1;
}

bool luavalue_cast(const int index, Light& light)
{
    if (!g_lua.isTable(index))
        return false;

    g_lua.getField("color", index);
    light.color = g_lua.popInteger();
    g_lua.getField("intensity", index);
    light.intensity = g_lua.popInteger();

    return true;
}

int push_luavalue(const UnjustifiedPoints& unjustifiedPoints)
{
    g_lua.createTable(0, 7);
    g_lua.pushInteger(unjustifiedPoints.killsDay);
    g_lua.setField("killsDay");
    g_lua.pushInteger(unjustifiedPoints.killsDayRemaining);
    g_lua.setField("killsDayRemaining");
    g_lua.pushInteger(unjustifiedPoints.killsWeek);
    g_lua.setField("killsWeek");
    g_lua.pushInteger(unjustifiedPoints.killsWeekRemaining);
    g_lua.setField("killsWeekRemaining");
    g_lua.pushInteger(unjustifiedPoints.killsMonth);
    g_lua.setField("killsMonth");
    g_lua.pushInteger(unjustifiedPoints.killsMonthRemaining);
    g_lua.setField("killsMonthRemaining");
    g_lua.pushInteger(unjustifiedPoints.skullTime);
    g_lua.setField("skullTime");

    return 1;
}

int push_luavalue(const Imbuement& i)
{
    g_lua.createTable(0, 11);
    g_lua.pushInteger(i.id);
    g_lua.setField("id");
    g_lua.pushString(i.name);
    g_lua.setField("name");
    g_lua.pushString(i.description);
    g_lua.setField("description");
    g_lua.pushString(i.group);
    g_lua.setField("group");
    g_lua.pushInteger(i.imageId);
    g_lua.setField("imageId");
    g_lua.pushInteger(i.duration);
    g_lua.setField("duration");
    g_lua.pushBoolean(i.premiumOnly);
    g_lua.setField("premiumOnly");
    g_lua.createTable(i.sources.size(), 0);
    for (size_t j = 0; j < i.sources.size(); ++j) {
        g_lua.createTable(0, 2);
        g_lua.pushObject(i.sources[j].first);
        g_lua.setField("item");
        g_lua.pushString(i.sources[j].second);
        g_lua.setField("description");
        g_lua.rawSeti(j + 1);
    }
    g_lua.setField("sources");
    g_lua.pushInteger(i.cost);
    g_lua.setField("cost");
    g_lua.pushInteger(i.successRate);
    g_lua.setField("successRate");
    g_lua.pushInteger(i.protectionCost);
    g_lua.setField("protectionCost");
    return 1;
}

int push_luavalue(const ImbuementTrackerItem& i)
{
    g_lua.createTable(0, 4);
    g_lua.pushInteger(i.slot);
    g_lua.setField("slot");
    g_lua.pushInteger(i.totalSlots);
    g_lua.setField("totalSlots");
    g_lua.pushObject(i.item);
    g_lua.setField("item");
    g_lua.createTable(i.slots.size(), 0);
    for (auto& [id, slot] : i.slots) {
        g_lua.createTable(0, 5);
        g_lua.pushInteger(id);
        g_lua.setField("id");
        g_lua.pushString(slot.name);
        g_lua.setField("name");
        g_lua.pushInteger(slot.iconId);
        g_lua.setField("iconId");
        g_lua.pushInteger(slot.duration);
        g_lua.setField("duration");
        g_lua.pushBoolean(slot.state);
        g_lua.setField("state");
        g_lua.rawSeti(id + 1);
    }
    g_lua.setField("slots");
    return 1;
}

bool luavalue_cast(const int index, UnjustifiedPoints& unjustifiedPoints)
{
    if (!g_lua.isTable(index))
        return false;

    g_lua.getField("killsDay", index);
    unjustifiedPoints.killsDay = g_lua.popInteger();
    g_lua.getField("killsDayRemaining", index);
    unjustifiedPoints.killsDayRemaining = g_lua.popInteger();
    g_lua.getField("killsWeek", index);
    unjustifiedPoints.killsWeek = g_lua.popInteger();
    g_lua.getField("killsWeekRemaining", index);
    unjustifiedPoints.killsWeekRemaining = g_lua.popInteger();
    g_lua.getField("killsMonth", index);
    unjustifiedPoints.killsMonth = g_lua.popInteger();
    g_lua.getField("killsMonthRemaining", index);
    unjustifiedPoints.killsMonthRemaining = g_lua.popInteger();
    g_lua.getField("skullTime", index);
    unjustifiedPoints.skullTime = g_lua.popInteger();
    return true;
}

int push_luavalue(const BlessData& bless) {
    g_lua.createTable(0, 3);
    g_lua.pushInteger(bless.blessBitwise);
    g_lua.setField("blessBitwise");
    g_lua.pushInteger(bless.playerBlessCount);
    g_lua.setField("playerBlessCount");
    g_lua.pushInteger(bless.store);
    g_lua.setField("store");
    return 1;
}

int push_luavalue(const LogData& log) {
    g_lua.createTable(0, 3);
    g_lua.pushInteger(log.timestamp);
    g_lua.setField("timestamp");
    g_lua.pushInteger(log.colorMessage);
    g_lua.setField("colorMessage");
    g_lua.pushString(log.historyMessage);
    g_lua.setField("historyMessage");
    return 1;
}

int push_luavalue(const BlessDialogData& data) {
    g_lua.createTable(0, 11);
    g_lua.pushInteger(data.totalBless);
    g_lua.setField("totalBless");

    g_lua.createTable(data.blesses.size(), 0);
    for (size_t i = 0; i < data.blesses.size(); ++i) {
        push_luavalue(data.blesses[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("blesses");

    g_lua.pushInteger(data.premium);
    g_lua.setField("premium");
    g_lua.pushInteger(data.promotion);
    g_lua.setField("promotion");
    g_lua.pushInteger(data.pvpMinXpLoss);
    g_lua.setField("pvpMinXpLoss");
    g_lua.pushInteger(data.pvpMaxXpLoss);
    g_lua.setField("pvpMaxXpLoss");
    g_lua.pushInteger(data.pveExpLoss);
    g_lua.setField("pveExpLoss");
    g_lua.pushInteger(data.equipPvpLoss);
    g_lua.setField("equipPvpLoss");
    g_lua.pushInteger(data.equipPveLoss);
    g_lua.setField("equipPveLoss");
    g_lua.pushInteger(data.skull);
    g_lua.setField("skull");
    g_lua.pushInteger(data.aol);
    g_lua.setField("aol");

    g_lua.createTable(data.logs.size(), 0);
    for (size_t i = 0; i < data.logs.size(); ++i) {
        push_luavalue(data.logs[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("logs");

    return 1;
}

int push_luavalue(const StoreCategory& category) {
    g_lua.createTable(0, 5);
    g_lua.pushString(category.name);
    g_lua.setField("name");

    if (!category.parent.empty()) {
        g_lua.pushString(category.parent);
        g_lua.setField("parent");
    }

    g_lua.pushInteger(category.state);
    g_lua.setField("state");

    g_lua.createTable(0, category.icons.size());
    for (size_t i = 0; i < category.icons.size(); ++i) {
        g_lua.pushString(category.icons[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("icons");

    if (category.parent.empty()) {
        g_lua.createTable(0, category.subCategories.size());
        for (size_t i = 0; i < category.subCategories.size(); ++i) {
            push_luavalue(category.subCategories[i]);
            g_lua.rawSeti(i + 1);
        }
        g_lua.setField("subCategories");
    } else {
        g_lua.createTable(0, 0);
        g_lua.setField("subCategories");
    }

    return 1;
}

int push_luavalue(const SubOffer& subOffer) {
    g_lua.createTable(0, 14);
    g_lua.pushInteger(subOffer.id);
    g_lua.setField("id");
    g_lua.pushInteger(subOffer.count);
    g_lua.setField("count");
    g_lua.pushInteger(subOffer.price);
    g_lua.setField("price");
    g_lua.pushInteger(subOffer.coinType);
    g_lua.setField("coinType");
    g_lua.pushBoolean(subOffer.disabled);
    g_lua.setField("disabled");
    if (subOffer.disabled) {
        g_lua.pushInteger(subOffer.disabledReason);
        g_lua.setField("disabledReason");
        g_lua.pushInteger(subOffer.reasonIdDisable);
        g_lua.setField("reasonIdDisable");
    }
    g_lua.pushInteger(subOffer.state);
    g_lua.setField("state");
    if (subOffer.state == Otc::GameStoreInfoStatesType_t::STATE_SALE) {
        g_lua.pushInteger(subOffer.validUntil);
        g_lua.setField("validUntil");
        g_lua.pushInteger(subOffer.basePrice);
        g_lua.setField("basePrice");
    }
    if (g_game.getClientVersion() < 1310) {
        g_lua.pushString(subOffer.name);
        g_lua.setField("name");
        g_lua.pushString(subOffer.description);
        g_lua.setField("description");

        g_lua.createTable(0, subOffer.icons.size());
        for (size_t i = 0; i < subOffer.icons.size(); ++i) {
            g_lua.pushString(subOffer.icons[i]);
            g_lua.rawSeti(i + 1);
        }
        g_lua.setField("icons");

        g_lua.pushString(subOffer.parent);
        g_lua.setField("parent");
    }
    return 1;
}

int push_luavalue(const StoreOffer& offer) {
    g_lua.createTable(0, 20);
    g_lua.pushString(offer.name);
    g_lua.setField("name");

    g_lua.createTable(0, offer.subOffers.size());
    for (size_t i = 0; i < offer.subOffers.size(); ++i) {
        push_luavalue(offer.subOffers[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("subOffers");

    if (g_game.getClientVersion() < 1310) { // oldProtocol
        g_lua.pushString(offer.description);
        g_lua.setField("description");
        g_lua.pushInteger(offer.id);
        g_lua.setField("id");
        g_lua.pushInteger(offer.price);
        g_lua.setField("price");
        g_lua.pushInteger(offer.state);
        g_lua.setField("state");
        g_lua.pushInteger(offer.stateNewUntil);
        g_lua.setField("stateNewUntil");
        g_lua.pushInteger(offer.basePrice);
        g_lua.setField("basePrice");
        g_lua.pushBoolean(offer.disabled);
        g_lua.setField("disabled");
        if (offer.disabled) {
            g_lua.pushString(offer.reasonIdDisable);
            g_lua.setField("reasonIdDisable");
        }
    } else {
        g_lua.pushBoolean(offer.configurable);
        g_lua.setField("configurable");
    }
    g_lua.pushInteger(offer.type);
    g_lua.setField("type");

    if (offer.type == Otc::GameStoreInfoType_t::SHOW_NONE) {
        g_lua.pushString(offer.icon);
        g_lua.setField("icon");
    } else if (offer.type == Otc::GameStoreInfoType_t::SHOW_MOUNT) {
        g_lua.pushInteger(offer.mountId);
        g_lua.setField("mountId");
    } else if (offer.type == Otc::GameStoreInfoType_t::SHOW_ITEM) {
        g_lua.pushInteger(offer.itemId);
        g_lua.setField("itemId");
    } else if (offer.type == Otc::GameStoreInfoType_t::SHOW_OUTFIT) {
        g_lua.pushInteger(offer.outfitId);
        g_lua.setField("outfitId");
        g_lua.pushInteger(offer.outfitHead);
        g_lua.setField("outfitHead");
        g_lua.pushInteger(offer.outfitBody);
        g_lua.setField("outfitBody");
        g_lua.pushInteger(offer.outfitLegs);
        g_lua.setField("outfitLegs");
        g_lua.pushInteger(offer.outfitFeet);
        g_lua.setField("outfitFeet");
    } else if (offer.type == Otc::GameStoreInfoType_t::SHOW_HIRELING) {
        g_lua.pushInteger(offer.sex);
        g_lua.setField("sex");
        g_lua.pushInteger(offer.maleOutfitId);
        g_lua.setField("maleOutfitId");
        g_lua.pushInteger(offer.femaleOutfitId);
        g_lua.setField("femaleOutfitId");
        g_lua.pushInteger(offer.outfitHead);
        g_lua.setField("outfitHead");
        g_lua.pushInteger(offer.outfitBody);
        g_lua.setField("outfitBody");
        g_lua.pushInteger(offer.outfitLegs);
        g_lua.setField("outfitLegs");
        g_lua.pushInteger(offer.outfitFeet);
        g_lua.setField("outfitFeet");
    }

    g_lua.pushInteger(offer.tryOnType);
    g_lua.setField("tryOnType");
    g_lua.pushInteger(offer.collection);
    g_lua.setField("collection");
    g_lua.pushInteger(offer.popularityScore);
    g_lua.setField("popularityScore");
    g_lua.pushInteger(offer.stateNewUntil);
    g_lua.setField("stateNewUntil");
    g_lua.pushInteger(offer.productsCapacity);
    g_lua.setField("productsCapacity");

    return 1;
}

int push_luavalue(const HomeOffer& homeOffer) {
    g_lua.createTable(0, 16);
    g_lua.pushString(homeOffer.name);
    g_lua.setField("name");
    g_lua.pushInteger(homeOffer.unknownByte);
    g_lua.setField("unknownByte");
    g_lua.pushInteger(homeOffer.id);
    g_lua.setField("id");
    g_lua.pushInteger(homeOffer.unknownU16);
    g_lua.setField("unknownU16");
    g_lua.pushInteger(homeOffer.price);
    g_lua.setField("price");
    g_lua.pushInteger(homeOffer.coinType);
    g_lua.setField("coinType");
    g_lua.pushInteger(homeOffer.disabledReasonIndex);
    g_lua.setField("disabledReasonIndex");
    g_lua.pushInteger(homeOffer.unknownByte2);
    g_lua.setField("unknownByte2");
    g_lua.pushInteger(homeOffer.type);
    g_lua.setField("type");

    if (homeOffer.type == Otc::GameStoreInfoType_t::SHOW_NONE) {
        g_lua.pushString(homeOffer.icon);
        g_lua.setField("icon");
    } else if (homeOffer.type == Otc::GameStoreInfoType_t::SHOW_MOUNT) {
        g_lua.pushInteger(homeOffer.mountClientId);
        g_lua.setField("mountClientId");
    } else if (homeOffer.type == Otc::GameStoreInfoType_t::SHOW_ITEM) {
        g_lua.pushInteger(homeOffer.itemType);
        g_lua.setField("itemType");
    } else if (homeOffer.type == Otc::GameStoreInfoType_t::SHOW_OUTFIT) {
        g_lua.pushInteger(homeOffer.sexId);
        g_lua.setField("sexId");
        g_lua.createTable(0, 4);
        g_lua.pushInteger(homeOffer.outfit.lookHead);
        g_lua.setField("lookHead");
        g_lua.pushInteger(homeOffer.outfit.lookBody);
        g_lua.setField("lookBody");
        g_lua.pushInteger(homeOffer.outfit.lookLegs);
        g_lua.setField("lookLegs");
        g_lua.pushInteger(homeOffer.outfit.lookFeet);
        g_lua.setField("lookFeet");
        g_lua.setField("outfit");
    }

    g_lua.pushInteger(homeOffer.tryOnType);
    g_lua.setField("tryOnType");
    g_lua.pushInteger(homeOffer.collection);
    g_lua.setField("collection");
    g_lua.pushInteger(homeOffer.popularityScore);
    g_lua.setField("popularityScore");
    g_lua.pushInteger(homeOffer.stateNewUntil);
    g_lua.setField("stateNewUntil");
    g_lua.pushInteger(homeOffer.userConfiguration);
    g_lua.setField("userConfiguration");
    g_lua.pushInteger(homeOffer.productsCapacity);
    g_lua.setField("productsCapacity");

    return 1;
}

int push_luavalue(const Banner& banner) {
    g_lua.createTable(0, 5);
    g_lua.pushString(banner.image);
    g_lua.setField("image");
    g_lua.pushInteger(banner.bannerType);
    g_lua.setField("bannerType");
    g_lua.pushInteger(banner.offerId);
    g_lua.setField("offerId");
    g_lua.pushInteger(banner.unknownByte1);
    g_lua.setField("unknownByte1");
    g_lua.pushInteger(banner.unknownByte2);
    g_lua.setField("unknownByte2");
    return 1;
}

int push_luavalue(const StoreData& storeData) {
    g_lua.createTable(0, 8);
    g_lua.pushString(storeData.categoryName);
    g_lua.setField("categoryName");
    g_lua.pushInteger(storeData.redirectId);
    g_lua.setField("redirectId");

    g_lua.createTable(0, storeData.menuFilter.size());
    for (size_t i = 0; i < storeData.menuFilter.size(); ++i) {
        g_lua.pushString(storeData.menuFilter[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("menuFilter");

    g_lua.createTable(0, storeData.disableReasons.size());
    for (size_t i = 0; i < storeData.disableReasons.size(); ++i) {
        g_lua.pushString(storeData.disableReasons[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("disableReasons");

    if (storeData.categoryName == "Home") {
        g_lua.createTable(0, storeData.homeOffers.size());
        for (size_t i = 0; i < storeData.homeOffers.size(); ++i) {
            push_luavalue(storeData.homeOffers[i]);
            g_lua.rawSeti(i + 1);
        }
    } else {
        g_lua.createTable(0, storeData.storeOffers.size());
        for (size_t i = 0; i < storeData.storeOffers.size(); ++i) {
            push_luavalue(storeData.storeOffers[i]);
            g_lua.rawSeti(i + 1);
        }
    }
    g_lua.setField("offers");

    if (storeData.categoryName == "Home") {
        g_lua.createTable(0, storeData.banners.size());
        for (size_t i = 0; i < storeData.banners.size(); ++i) {
            push_luavalue(storeData.banners[i]);
            g_lua.rawSeti(i + 1);
        }
        g_lua.setField("banners");

        g_lua.pushInteger(storeData.bannerDelay);
        g_lua.setField("bannerDelay");
    }

    if (storeData.categoryName == "Search") {
        g_lua.pushBoolean(storeData.tooManyResults);
        g_lua.setField("tooManyResults");
    }

    return 1;
}

// cyclopedia
int push_luavalue(const CyclopediaBestiaryRace& race) {
    g_lua.createTable(0, 4);
    g_lua.pushInteger(race.race);
    g_lua.setField("race");
    g_lua.pushString(race.bestClass);
    g_lua.setField("bestClass");
    g_lua.pushInteger(race.count);
    g_lua.setField("count");
    g_lua.pushInteger(race.unlockedCount);
    g_lua.setField("unlockedCount");
    return 1;
}

int push_luavalue(const LootItem& lootItem) {
    g_lua.createTable(0, 5);
    g_lua.pushInteger(lootItem.itemId);
    g_lua.setField("itemId");
    g_lua.pushInteger(lootItem.diffculty);
    g_lua.setField("diffculty");
    g_lua.pushInteger(lootItem.specialEvent);
    g_lua.setField("specialEvent");
    g_lua.pushString(lootItem.name);
    g_lua.setField("name");
    g_lua.pushInteger(lootItem.amount);
    g_lua.setField("amount");
    return 1;
}

int push_luavalue(const BestiaryMonsterData& data) {
    g_lua.createTable(0, 16);
    g_lua.pushInteger(data.id);
    g_lua.setField("id");
    g_lua.pushString(data.bestClass);
    g_lua.setField("class");
    g_lua.pushInteger(data.currentLevel);
    g_lua.setField("currentLevel");
    g_lua.pushInteger(data.AnimusMasteryPoints);
    g_lua.setField("AnimusMasteryPoints");
    g_lua.pushInteger(data.AnimusMasteryBonus);
    g_lua.setField("AnimusMasteryBonus");
    g_lua.pushInteger(data.killCounter);
    g_lua.setField("killCounter");
    g_lua.pushInteger(data.thirdDifficulty);
    g_lua.setField("thirdDifficulty");
    g_lua.pushInteger(data.secondUnlock);
    g_lua.setField("secondUnlock");
    g_lua.pushInteger(data.lastProgressKillCount);
    g_lua.setField("lastProgressKillCount");
    g_lua.pushInteger(data.difficulty);
    g_lua.setField("difficulty");
    g_lua.pushInteger(data.ocorrence);
    g_lua.setField("ocorrence");

    g_lua.createTable(data.loot.size(), 0);
    for (size_t i = 0; i < data.loot.size(); ++i) {
        push_luavalue(data.loot[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("loot");

    if (data.currentLevel > 1) {
        g_lua.pushInteger(data.charmValue);
        g_lua.setField("charmValue");
        g_lua.pushInteger(data.attackMode);
        g_lua.setField("attackMode");
        g_lua.pushInteger(data.maxHealth);
        g_lua.setField("maxHealth");
        g_lua.pushInteger(data.experience);
        g_lua.setField("experience");
        g_lua.pushInteger(data.speed);
        g_lua.setField("speed");
        g_lua.pushInteger(data.armor);
        g_lua.setField("armor");
        g_lua.pushNumber(data.mitigation);
        g_lua.setField("mitigation");
    }

    if (data.currentLevel > 2) {
        g_lua.createTable(data.combat.size(), 0);
        for (const auto& [elementId, elementValue] : data.combat) {
            g_lua.pushInteger(elementValue);
            g_lua.rawSeti(elementId + 1);
        }
        g_lua.setField("combat");
        g_lua.pushString(data.location);
        g_lua.setField("location");
    }

    return 1;
}

int push_luavalue(const CharmData& charm) {
    g_lua.createTable(0, 10);
    g_lua.pushInteger(charm.id);
    g_lua.setField("id");
    g_lua.pushString(charm.name);
    g_lua.setField("name");
    g_lua.pushString(charm.description);
    g_lua.setField("description");
    g_lua.pushInteger(charm.unlockPrice);
    g_lua.setField("unlockPrice");
    g_lua.pushBoolean(charm.unlocked);
    g_lua.setField("unlocked");
    g_lua.pushBoolean(charm.asignedStatus);
    g_lua.setField("asignedStatus");
    g_lua.pushInteger(charm.raceId);
    g_lua.setField("raceId");
    g_lua.pushInteger(charm.removeRuneCost);
    g_lua.setField("removeRuneCost");
    //if (g_game.getClientVersion() >= 1410) {
    g_lua.pushInteger(charm.availableCharmSlots);
    g_lua.setField("availableCharmSlots");
    g_lua.pushInteger(charm.tier);
    g_lua.setField("tier");
    // }

    return 1;
}

int push_luavalue(const BestiaryCharmsData& charmData) {
    g_lua.createTable(0, 5);
    g_lua.pushInteger(charmData.points);
    g_lua.setField("points");

    g_lua.pushInteger(charmData.resetAllCharmsCost);
    g_lua.setField("resetAllCharmsCost");

    g_lua.pushInteger(charmData.availableCharmSlots);
    g_lua.setField("availableCharmSlots");

    g_lua.createTable(charmData.charms.size(), 0);
    for (size_t i = 0; i < charmData.charms.size(); ++i) {
        push_luavalue(charmData.charms[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("charms");

    g_lua.createTable(charmData.finishedMonsters.size(), 0);
    for (size_t i = 0; i < charmData.finishedMonsters.size(); ++i) {
        g_lua.pushInteger(charmData.finishedMonsters[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("finishedMonsters");
    return 1;
}

int push_luavalue(const BestiaryOverviewMonsters& monster) {
    g_lua.createTable(0, 3);
    g_lua.pushInteger(monster.id);
    g_lua.setField("id");
    g_lua.pushInteger(monster.currentLevel);
    g_lua.setField("currentLevel");
    g_lua.pushInteger(monster.occurrence);
    g_lua.setField("occurrence");
    g_lua.pushInteger(monster.creatureAnimusMasteryBonus);
    g_lua.setField("creatureAnimusMasteryBonus");
    return 1;
}

int push_luavalue(const CyclopediaCharacterGeneralStats& stats) {
    g_lua.createTable(0, 26);
    g_lua.pushInteger(stats.experience);
    g_lua.setField("xperiencee");
    g_lua.pushInteger(stats.level);
    g_lua.setField("level");
    g_lua.pushInteger(stats.levelPercent);
    g_lua.setField("levelPercent");
    g_lua.pushInteger(stats.baseExpGain);
    g_lua.setField("baseExpGain");
    g_lua.pushInteger(stats.lowLevelExpBonus);
    g_lua.setField("lowLevelExpBonus");
    g_lua.pushInteger(stats.XpBoostPercent);
    g_lua.setField("XpBoostPercent");
    g_lua.pushInteger(stats.staminaExpBonus);
    g_lua.setField("staminaExpBonus");
    g_lua.pushInteger(stats.XpBoostBonusRemainingTime);
    g_lua.setField("XpBoostBonusRemainingTime");
    g_lua.pushInteger(stats.canBuyXpBoost);
    g_lua.setField("canBuyXpBoost");
    g_lua.pushInteger(stats.health);
    g_lua.setField("health");
    g_lua.pushInteger(stats.maxHealth);
    g_lua.setField("maxHealth");
    g_lua.pushInteger(stats.mana);
    g_lua.setField("mana");
    g_lua.pushInteger(stats.maxMana);
    g_lua.setField("maxMana");
    g_lua.pushInteger(stats.soul);
    g_lua.setField("soul");
    g_lua.pushInteger(stats.staminaMinutes);
    g_lua.setField("staminaMinutes");
    g_lua.pushInteger(stats.regenerationCondition);
    g_lua.setField("regenerationCondition");
    g_lua.pushInteger(stats.offlineTrainingTime);
    g_lua.setField("offlineTrainingTime");
    g_lua.pushInteger(stats.speed);
    g_lua.setField("speed");
    g_lua.pushInteger(stats.baseSpeed);
    g_lua.setField("baseSpeed");
    g_lua.pushInteger(stats.capacity);
    g_lua.setField("capacity");
    g_lua.pushInteger(stats.baseCapacity);
    g_lua.setField("baseCapacity");
    g_lua.pushInteger(stats.freeCapacity);
    g_lua.setField("freeCapacity");
    g_lua.pushInteger(stats.magicLevel);
    g_lua.setField("magicLevel");
    g_lua.pushInteger(stats.baseMagicLevel);
    g_lua.setField("baseMagicLevel");
    g_lua.pushInteger(stats.loyaltyMagicLevel);
    g_lua.setField("loyaltyMagicLevel");
    g_lua.pushInteger(stats.magicLevelPercent);
    g_lua.setField("magicLevelPercent");

    return 1;
}

int push_luavalue(const CyclopediaCharacterCombatStats& data) {
    g_lua.createTable(0, 7);
    g_lua.pushInteger(data.weaponElement);
    g_lua.setField("weaponElement");
    g_lua.pushInteger(data.weaponMaxHitChance);
    g_lua.setField("weaponMaxHitChance");
    g_lua.pushInteger(data.weaponElementDamage);
    g_lua.setField("weaponElementDamage");
    g_lua.pushInteger(data.weaponElementType);
    g_lua.setField("weaponElementType");
    g_lua.pushInteger(data.defense);
    g_lua.setField("defense");
    g_lua.pushInteger(data.armor);
    g_lua.setField("armor");
    g_lua.pushInteger(data.haveBlessings);
    g_lua.setField("haveBlessings");
    return 1;
}

int push_luavalue(const BosstiaryData& boss) {
    g_lua.createTable(0, 4);
    g_lua.pushInteger(boss.raceId);
    g_lua.setField("raceId");
    g_lua.pushInteger(boss.category);
    g_lua.setField("category");
    g_lua.pushInteger(boss.kills);
    g_lua.setField("kills");
    g_lua.pushInteger(boss.isTrackerActived);
    g_lua.setField("isTrackerActived");
    return 1;
}

int push_luavalue(const BosstiarySlot& slot) {
    g_lua.createTable(0, 7);
    g_lua.pushInteger(slot.bossRace);
    g_lua.setField("bossRace");
    g_lua.pushInteger(slot.killCount);
    g_lua.setField("killCount");
    g_lua.pushInteger(slot.lootBonus);
    g_lua.setField("lootBonus");
    g_lua.pushInteger(slot.killBonus);
    g_lua.setField("killBonus");
    g_lua.pushInteger(slot.bossRaceRepeat);
    g_lua.setField("bossRaceRepeat");
    g_lua.pushInteger(slot.removePrice);
    g_lua.setField("removePrice");
    g_lua.pushInteger(slot.inactive);
    g_lua.setField("inactive");
    return 1;
}

int push_luavalue(const BossUnlocked& boss) {
    g_lua.createTable(0, 2);
    g_lua.pushInteger(boss.bossId);
    g_lua.setField("bossId");
    g_lua.pushInteger(boss.bossRace);
    g_lua.setField("bossRace");
    return 1;
}

int push_luavalue(const BosstiarySlotsData& data) {
    g_lua.createTable(0, 13);
    g_lua.pushInteger(data.playerPoints);
    g_lua.setField("playerPoints");
    g_lua.pushInteger(data.totalPointsNextBonus);
    g_lua.setField("totalPointsNextBonus");
    g_lua.pushInteger(data.currentBonus);
    g_lua.setField("currentBonus");
    g_lua.pushInteger(data.nextBonus);
    g_lua.setField("nextBonus");

    g_lua.pushBoolean(data.isSlotOneUnlocked);
    g_lua.setField("isSlotOneUnlocked");
    g_lua.pushInteger(data.bossIdSlotOne);
    g_lua.setField("bossIdSlotOne");
    if (data.slotOneData) {
        push_luavalue(*data.slotOneData);
        g_lua.setField("slotOneData");
    }

    g_lua.pushBoolean(data.isSlotTwoUnlocked);
    g_lua.setField("isSlotTwoUnlocked");
    g_lua.pushInteger(data.bossIdSlotTwo);
    g_lua.setField("bossIdSlotTwo");
    if (data.slotTwoData) {
        push_luavalue(*data.slotTwoData);
        g_lua.setField("slotTwoData");
    }

    g_lua.pushBoolean(data.isTodaySlotUnlocked);
    g_lua.setField("isTodaySlotUnlocked");
    g_lua.pushInteger(data.boostedBossId);
    g_lua.setField("boostedBossId");
    if (data.todaySlotData) {
        push_luavalue(*data.todaySlotData);
        g_lua.setField("todaySlotData");
    }

    g_lua.pushBoolean(data.bossesUnlocked);
    g_lua.setField("bossesUnlocked");

    g_lua.createTable(data.bossesUnlockedData.size(), 0);
    for (size_t i = 0; i < data.bossesUnlockedData.size(); ++i) {
        push_luavalue(data.bossesUnlockedData[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("bossesUnlockedData");
    return 1;
}

int push_luavalue(const ItemSummary& item) {
    g_lua.createTable(0, 2);
    g_lua.pushInteger(item.itemId);
    g_lua.setField("itemId");
    g_lua.pushInteger(item.tier);
    g_lua.setField("tier");
    g_lua.pushInteger(item.amount);
    g_lua.setField("amount");
    return 1;
}

int push_luavalue(const CyclopediaCharacterItemSummary& data) {
    g_lua.createTable(0, 5);

    g_lua.createTable(data.inventory.size(), 0);
    for (size_t i = 0; i < data.inventory.size(); ++i) {
        push_luavalue(data.inventory[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("inventory");

    g_lua.createTable(data.store.size(), 0);
    for (size_t i = 0; i < data.store.size(); ++i) {
        push_luavalue(data.store[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("store");

    g_lua.createTable(data.stash.size(), 0);
    for (size_t i = 0; i < data.stash.size(); ++i) {
        push_luavalue(data.stash[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("stash");

    g_lua.createTable(data.depot.size(), 0);
    for (size_t i = 0; i < data.depot.size(); ++i) {
        push_luavalue(data.depot[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("depot");

    g_lua.createTable(data.inbox.size(), 0);
    for (size_t i = 0; i < data.inbox.size(); ++i) {
        push_luavalue(data.inbox[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("inbox");

    return 1;
}

int push_luavalue(const RecentPvPKillEntry& entry) {
    g_lua.createTable(0, 3);
    g_lua.pushInteger(entry.timestamp);
    g_lua.setField("timestamp");
    g_lua.pushString(entry.description);
    g_lua.setField("description");
    g_lua.pushInteger(entry.status);
    g_lua.setField("status");
    return 1;
}

int push_luavalue(const CyclopediaCharacterRecentPvPKills& data) {
    g_lua.createTable(data.entries.size(), 0);
    for (size_t i = 0; i < data.entries.size(); ++i) {
        push_luavalue(data.entries[i]);
        g_lua.rawSeti(i + 1);
    }
    return 1;
}

int push_luavalue(const InspectionInventoryItem& entry) {
    g_lua.createTable(0, 5);
    g_lua.pushInteger(entry.slot);
    g_lua.setField("slot");
    g_lua.pushString(entry.name);
    g_lua.setField("name");
    g_lua.pushObject(entry.item);
    g_lua.setField("item");
    g_lua.createTable(entry.imbuements.size(), 0);
    for (size_t i = 0; i < entry.imbuements.size(); ++i) {
        g_lua.pushInteger(entry.imbuements[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("imbuements");
    g_lua.createTable(entry.descriptions.size(), 0);
    for (size_t i = 0; i < entry.descriptions.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushString(entry.descriptions[i].first);
        g_lua.setField("key");
        g_lua.pushString(entry.descriptions[i].second);
        g_lua.setField("value");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("descriptions");
    return 1;
}

int push_luavalue(const CyclopediaCharacterInspection& data) {
    g_lua.createTable(0, 7);
    g_lua.pushInteger(data.inspectionType);
    g_lua.setField("inspectionType");
    g_lua.pushInteger(data.creatureId);
    g_lua.setField("creatureId");
    g_lua.createTable(data.inventoryItems.size(), 0);
    for (size_t i = 0; i < data.inventoryItems.size(); ++i) {
        push_luavalue(data.inventoryItems[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("inventoryItems");
    g_lua.pushString(data.playerName);
    g_lua.setField("playerName");
    push_luavalue(data.outfit);
    g_lua.setField("outfit");
    g_lua.createTable(data.playerDescriptions.size(), 0);
    for (size_t i = 0; i < data.playerDescriptions.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushString(data.playerDescriptions[i].first);
        g_lua.setField("key");
        g_lua.pushString(data.playerDescriptions[i].second);
        g_lua.setField("value");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("playerDescriptions");
    return 1;
}

int push_luavalue(const ItemInspectionData& data) {
    g_lua.createTable(0, 5);
    g_lua.pushInteger(data.inspectionType);
    g_lua.setField("inspectionType");
    g_lua.pushInteger(data.creatureId);
    g_lua.setField("creatureId");
    g_lua.pushString(data.name);
    g_lua.setField("name");
    g_lua.pushObject(data.item);
    g_lua.setField("item");

    g_lua.createTable(data.imbuements.size(), 0);
    for (size_t i = 0; i < data.imbuements.size(); ++i) {
        g_lua.pushInteger(data.imbuements[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("imbuements");

    g_lua.createTable(data.descriptions.size(), 0);
    for (size_t i = 0; i < data.descriptions.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushString(data.descriptions[i].first);
        g_lua.setField("key");
        g_lua.pushString(data.descriptions[i].second);
        g_lua.setField("value");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("descriptions");
    return 1;
}

int push_luavalue(const RecentDeathEntry& entry) {
    g_lua.createTable(0, 2);
    g_lua.pushInteger(entry.timestamp);
    g_lua.setField("timestamp");
    g_lua.pushString(entry.cause);
    g_lua.setField("cause");
    return 1;
}

int push_luavalue(const CyclopediaCharacterRecentDeaths& data) {
    g_lua.createTable(data.entries.size(), 0);
    for (size_t i = 0; i < data.entries.size(); ++i) {
        push_luavalue(data.entries[i]);
        g_lua.rawSeti(i + 1);
    }
    return 1;
}

int push_luavalue(const OutfitColorStruct& currentOutfit) {
    g_lua.createTable(0, 8);
    g_lua.pushInteger(currentOutfit.lookHead);
    g_lua.setField("lookHead");
    g_lua.pushInteger(currentOutfit.lookBody);
    g_lua.setField("lookBody");
    g_lua.pushInteger(currentOutfit.lookLegs);
    g_lua.setField("lookLegs");
    g_lua.pushInteger(currentOutfit.lookFeet);
    g_lua.setField("lookFeet");
    g_lua.pushInteger(currentOutfit.lookMountHead);
    g_lua.setField("lookMountHead");
    g_lua.pushInteger(currentOutfit.lookMountBody);
    g_lua.setField("lookMountBody");
    g_lua.pushInteger(currentOutfit.lookMountLegs);
    g_lua.setField("lookMountLegs");
    g_lua.pushInteger(currentOutfit.lookMountFeet);
    g_lua.setField("lookMountFeet");
    return 1;
}

int push_luavalue(const CharacterInfoOutfits& outfit) {
    g_lua.createTable(0, 5);
    g_lua.pushInteger(outfit.lookType);
    g_lua.setField("lookType");
    g_lua.pushString(outfit.name);
    g_lua.setField("name");
    g_lua.pushInteger(outfit.addons);
    g_lua.setField("addons");
    g_lua.pushInteger(outfit.type);
    g_lua.setField("type");
    g_lua.pushInteger(outfit.isCurrent);
    g_lua.setField("isCurrent");
    return 1;
}

int push_luavalue(const CharacterInfoMounts& mount) {
    g_lua.createTable(0, 4);
    g_lua.pushInteger(mount.mountId);
    g_lua.setField("mountId");
    g_lua.pushString(mount.name);
    g_lua.setField("name");
    g_lua.pushInteger(mount.type);
    g_lua.setField("type");
    g_lua.pushInteger(mount.isCurrent);
    g_lua.setField("isCurrent");
    return 1;
}

int push_luavalue(const CharacterInfoFamiliar& familiar) {
    g_lua.createTable(0, 4);
    g_lua.pushInteger(familiar.lookType);
    g_lua.setField("lookType");
    g_lua.pushString(familiar.name);
    g_lua.setField("name");
    g_lua.pushInteger(familiar.type);
    g_lua.setField("type");
    g_lua.pushInteger(familiar.isCurrent);
    g_lua.setField("isCurrent");
    return 1;
}

int push_luavalue(const RaceType& raceData)
{
    g_lua.createTable(0, 6);
    g_lua.pushInteger(raceData.raceId);
    g_lua.setField("raceId");
    g_lua.pushString(raceData.name);
    g_lua.setField("name");
    push_luavalue(raceData.outfit);
    g_lua.setField("outfit");
    g_lua.pushInteger(raceData.category);
    g_lua.setField("category");
    g_lua.pushBoolean(raceData.hasCategory);
    g_lua.setField("hasCategory");
    g_lua.pushBoolean(raceData.boss);
    g_lua.setField("boss");
    return 1;
}

int push_luavalue(const TaskBoardSoulsealEntryData& entry)
{
    g_lua.createTable(0, 6);
    g_lua.pushString(entry.name);
    g_lua.setField("name");
    g_lua.pushInteger(entry.raceId);
    g_lua.setField("raceId");
    g_lua.pushInteger(entry.soulsealPoints);
    g_lua.setField("soulsealPoints");
    g_lua.pushInteger(entry.category);
    g_lua.setField("category");
    g_lua.pushBoolean(entry.done != 0);
    g_lua.setField("done");
    push_luavalue(entry.outfit);
    g_lua.setField("outfit");
    return 1;
}

int push_luavalue(const DailyRewardItem& item) {
    g_lua.createTable(0, 3);
    g_lua.pushInteger(item.itemId);
    g_lua.setField("itemId");
    g_lua.pushString(item.name);
    g_lua.setField("name");
    g_lua.pushInteger(item.weight);
    g_lua.setField("weight");
    return 1;
}

int push_luavalue(const DailyRewardBundle& bundle) {
    g_lua.createTable(0, 4);
    g_lua.pushInteger(bundle.bundleType);
    g_lua.setField("bundleType");
    g_lua.pushInteger(bundle.itemId);
    g_lua.setField("itemId");
    g_lua.pushString(bundle.name);
    g_lua.setField("name");
    g_lua.pushInteger(bundle.count);
    g_lua.setField("count");
    return 1;
}

int push_luavalue(const DailyRewardDay& day) {
    g_lua.createTable(0, 4);
    g_lua.pushInteger(day.redeemMode);
    g_lua.setField("redeemMode");
    g_lua.pushInteger(day.itemsToSelect);
    g_lua.setField("itemsToSelect");
    g_lua.createTable(day.selectableItems.size(), 0);
    for (size_t i = 0; i < day.selectableItems.size(); ++i) {
        push_luavalue(day.selectableItems[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("selectableItems");

    g_lua.createTable(day.bundleItems.size(), 0);
    for (size_t i = 0; i < day.bundleItems.size(); ++i) {
        push_luavalue(day.bundleItems[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("bundleItems");

    return 1;
}

int push_luavalue(const DailyRewardData& data) {
    g_lua.createTable(0, 5);
    g_lua.pushInteger(data.days);
    g_lua.setField("days");

    g_lua.createTable(data.freeRewards.size(), 0);
    for (size_t i = 0; i < data.freeRewards.size(); ++i) {
        push_luavalue(data.freeRewards[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("freeRewards");

    g_lua.createTable(data.premiumRewards.size(), 0);
    for (size_t i = 0; i < data.premiumRewards.size(); ++i) {
        push_luavalue(data.premiumRewards[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("premiumRewards");

    g_lua.createTable(data.bonuses.size(), 0);
    for (size_t i = 0; i < data.bonuses.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushString(data.bonuses[i].name);
        g_lua.setField("name");
        g_lua.pushInteger(data.bonuses[i].id);
        g_lua.setField("id");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("bonuses");

    g_lua.pushInteger(data.maxUnlockableDragons);
    g_lua.setField("maxUnlockableDragons");

    return 1;
}

int push_luavalue(const CyclopediaCharacterOffenceStats& data)
{
    g_lua.createTable(0, 40);

    g_lua.pushNumber(data.critChanceTotal);
    g_lua.setField("critChanceTotal");

    g_lua.pushNumber(data.critChanceEquipament);
    g_lua.setField("critChanceEquipament");

    g_lua.pushNumber(data.critChanceFlat);
    g_lua.setField("critChanceFlat");

    g_lua.pushNumber(data.critChanceImbuement);
    g_lua.setField("critChanceImbuement");

    g_lua.pushNumber(data.critChanceWheel);
    g_lua.setField("critChanceWheel");

    g_lua.pushNumber(data.critChanceConcoction);
    g_lua.setField("critChanceConcoction");

    g_lua.pushNumber(data.critDamageTotal);
    g_lua.setField("critDamageTotal");

    g_lua.pushNumber(data.critDamageEquipament);
    g_lua.setField("critDamageEquipament");

    g_lua.pushNumber(data.critDamageFlat);
    g_lua.setField("critDamageFlat");

    g_lua.pushNumber(data.critDamageImbuement);
    g_lua.setField("critDamageImbuement");

    g_lua.pushNumber(data.critDamageWheel);
    g_lua.setField("critDamageWheel");

    g_lua.pushNumber(data.critDamageConcoction);
    g_lua.setField("critDamageConcoction");

    g_lua.pushNumber(data.lifeLeechTotal);
    g_lua.setField("lifeLeechTotal");

    g_lua.pushNumber(data.lifeLeechEquipament);
    g_lua.setField("lifeLeechEquipament");

    g_lua.pushNumber(data.lifeLeechImbuement);
    g_lua.setField("lifeLeechImbuement");

    g_lua.pushNumber(data.lifeLeechWheel);
    g_lua.setField("lifeLeechWheel");

    g_lua.pushNumber(data.lifeLeechEventBonus);
    g_lua.setField("lifeLeechEventBonus");

    g_lua.pushNumber(data.manaLeechTotal);
    g_lua.setField("manaLeechTotal");

    g_lua.pushNumber(data.manaLeechEquipament);
    g_lua.setField("manaLeechEquipament");

    g_lua.pushNumber(data.manaLeechImbuement);
    g_lua.setField("manaLeechImbuement");

    g_lua.pushNumber(data.manaLeechWheel);
    g_lua.setField("manaLeechWheel");

    g_lua.pushNumber(data.manaLeechEventBonus);
    g_lua.setField("manaLeechEventBonus");

    g_lua.pushNumber(data.onslaught);
    g_lua.setField("onslaught");

    g_lua.pushNumber(data.onslaughtBase);
    g_lua.setField("onslaughtBase");

    g_lua.pushNumber(data.onslaughtBonus);
    g_lua.setField("onslaughtBonus");

    g_lua.pushNumber(data.onslaughtEventBonus);
    g_lua.setField("onslaughtEventBonus");

    g_lua.pushNumber(data.cleavePercent);
    g_lua.setField("cleavePercent");

    g_lua.createTable(data.perfectShotDamage.size(), 0);
    for (size_t i = 0; i < data.perfectShotDamage.size(); ++i) {
        g_lua.pushInteger(data.perfectShotDamage[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("perfectShotDamage");

    g_lua.pushInteger(data.flatDamage);
    g_lua.setField("flatDamage");

    g_lua.pushInteger(data.flatDamageBase);
    g_lua.setField("flatDamageBase");

    g_lua.pushInteger(data.flatDamageWheel);
    g_lua.setField("flatDamageWheel");

    g_lua.pushInteger(data.weaponAttack);
    g_lua.setField("weaponAttack");

    g_lua.pushInteger(data.weaponFlatModifier);
    g_lua.setField("weaponFlatModifier");

    g_lua.pushInteger(data.weaponDamage);
    g_lua.setField("weaponDamage");

    g_lua.pushInteger(data.weaponSkillType);
    g_lua.setField("weaponSkillType");

    g_lua.pushInteger(data.weaponSkillLevel);
    g_lua.setField("weaponSkillLevel");

    g_lua.pushInteger(data.weaponSkillModifier);
    g_lua.setField("weaponSkillModifier");

    g_lua.pushInteger(data.weaponElement);
    g_lua.setField("weaponElement");

    g_lua.pushNumber(data.weaponElementDamage);
    g_lua.setField("weaponElementDamage");

    g_lua.pushInteger(data.weaponElementType);
    g_lua.setField("weaponElementType");

    g_lua.createTable(data.weaponAccuracy.size(), 0);
    for (size_t i = 0; i < data.weaponAccuracy.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushInteger(data.weaponAccuracy[i].range);
        g_lua.setField("range");
        g_lua.pushNumber(data.weaponAccuracy[i].chance);
        g_lua.setField("chance");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("weaponAccuracy");

    g_lua.pushNumber(data.damagePowerfulFoes);
    g_lua.setField("damagePowerfulFoes");

    g_lua.createTable(data.damageSpecificTargets.size(), 0);
    for (size_t i = 0; i < data.damageSpecificTargets.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushString(data.damageSpecificTargets[i].name);
        g_lua.setField("name");
        g_lua.pushNumber(data.damageSpecificTargets[i].value);
        g_lua.setField("value");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("damageSpecificTargets");

    g_lua.createTable(data.damageElements.size(), 0);
    for (size_t i = 0; i < data.damageElements.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushInteger(data.damageElements[i].element);
        g_lua.setField("element");
        g_lua.pushNumber(data.damageElements[i].value);
        g_lua.setField("value");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("damageElements");

    g_lua.pushNumber(data.offensiveRuneDamage);
    g_lua.setField("offensiveRuneDamage");

    g_lua.pushNumber(data.autoAttackDamage);
    g_lua.setField("autoAttackDamage");

    g_lua.createTable(data.critDamageElements.size(), 0);
    for (size_t i = 0; i < data.critDamageElements.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushInteger(data.critDamageElements[i].element);
        g_lua.setField("element");
        g_lua.pushNumber(data.critDamageElements[i].value);
        g_lua.setField("value");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("critDamageElements");

    g_lua.pushNumber(data.critDamageOffensiveRunes);
    g_lua.setField("critDamageOffensiveRunes");

    g_lua.pushNumber(data.critDamageAutoAttack);
    g_lua.setField("critDamageAutoAttack");

    g_lua.pushInteger(data.lifeGainHit);
    g_lua.setField("lifeGainHit");

    g_lua.pushInteger(data.manaGainHit);
    g_lua.setField("manaGainHit");

    g_lua.pushInteger(data.lifeGainKill);
    g_lua.setField("lifeGainKill");

    g_lua.pushInteger(data.manaGainKill);
    g_lua.setField("manaGainKill");

    g_lua.createTable(data.extraDamageSkills.size(), 0);
    for (size_t i = 0; i < data.extraDamageSkills.size(); ++i) {
        g_lua.createTable(0, 3);
        g_lua.pushInteger(data.extraDamageSkills[i].skillId);
        g_lua.setField("skillId");
        g_lua.pushNumber(data.extraDamageSkills[i].valueA);
        g_lua.setField("valueA");
        g_lua.pushNumber(data.extraDamageSkills[i].valueB);
        g_lua.setField("valueB");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("extraDamageSkills");

    g_lua.createTable(data.extraDamageSpells.size(), 0);
    for (size_t i = 0; i < data.extraDamageSpells.size(); ++i) {
        g_lua.createTable(0, 3);
        g_lua.pushInteger(data.extraDamageSpells[i].skillId);
        g_lua.setField("skillId");
        g_lua.pushNumber(data.extraDamageSpells[i].valueA);
        g_lua.setField("valueA");
        g_lua.pushNumber(data.extraDamageSpells[i].valueB);
        g_lua.setField("valueB");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("extraDamageSpells");

    g_lua.createTable(data.extraHealingSpells.size(), 0);
    for (size_t i = 0; i < data.extraHealingSpells.size(); ++i) {
        g_lua.createTable(0, 3);
        g_lua.pushInteger(data.extraHealingSpells[i].skillId);
        g_lua.setField("skillId");
        g_lua.pushNumber(data.extraHealingSpells[i].valueA);
        g_lua.setField("valueA");
        g_lua.pushNumber(data.extraHealingSpells[i].valueB);
        g_lua.setField("valueB");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("extraHealingSpells");

    g_lua.pushNumber(data.damageHighHp);
    g_lua.setField("damageHighHp");

    g_lua.pushNumber(data.damageLowHp);
    g_lua.setField("damageLowHp");

    g_lua.pushNumber(data.armorPenetration);
    g_lua.setField("armorPenetration");

    g_lua.createTable(data.elementalPierce.size(), 0);
    for (size_t i = 0; i < data.elementalPierce.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushInteger(data.elementalPierce[i].element);
        g_lua.setField("element");
        g_lua.pushNumber(data.elementalPierce[i].value);
        g_lua.setField("value");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("elementalPierce");

    return 1;
}

int push_luavalue(const CyclopediaCharacterDefenceStats& data)
{
    g_lua.createTable(0, 20);

    g_lua.pushNumber(data.dodgeTotal);
    g_lua.setField("dodgeTotal");

    g_lua.pushNumber(data.dodgeBase);
    g_lua.setField("dodgeBase");

    g_lua.pushNumber(data.dodgeBonus);
    g_lua.setField("dodgeBonus");

    g_lua.pushNumber(data.dodgeWheel);
    g_lua.setField("dodgeWheel");

    g_lua.pushInteger(data.magicShieldCapacity);
    g_lua.setField("magicShieldCapacity");

    g_lua.pushInteger(data.magicShieldCapacityFlat);
    g_lua.setField("magicShieldCapacityFlat");

    g_lua.pushNumber(data.magicShieldCapacityPercent);
    g_lua.setField("magicShieldCapacityPercent");

    g_lua.pushInteger(data.reflectPhysical);
    g_lua.setField("reflectPhysical");

    g_lua.pushInteger(data.armor);
    g_lua.setField("armor");

    g_lua.pushInteger(data.defense);
    g_lua.setField("defense");

    g_lua.pushInteger(data.defenseEquipment);
    g_lua.setField("defenseEquipment");

    g_lua.pushInteger(data.defenseSkillType);
    g_lua.setField("defenseSkillType");

    g_lua.pushInteger(data.shieldingSkill);
    g_lua.setField("shieldingSkill");

    g_lua.pushInteger(data.defenseWheel);
    g_lua.setField("defenseWheel");

    g_lua.pushNumber(data.mitigation);
    g_lua.setField("mitigation");

    g_lua.pushNumber(data.mitigationBase);
    g_lua.setField("mitigationBase");

    g_lua.pushNumber(data.mitigationEquipment);
    g_lua.setField("mitigationEquipment");

    g_lua.pushNumber(data.mitigationShield);
    g_lua.setField("mitigationShield");

    g_lua.pushNumber(data.mitigationWheel);
    g_lua.setField("mitigationWheel");

    g_lua.pushNumber(data.mitigationCombatTactics);
    g_lua.setField("mitigationCombatTactics");

    g_lua.createTable(data.resistances.size(), 0);
    for (size_t i = 0; i < data.resistances.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushInteger(data.resistances[i].element);
        g_lua.setField("element");
        g_lua.pushNumber(data.resistances[i].value);
        g_lua.setField("value");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("resistances");

    return 1;
}

int push_luavalue(const CyclopediaCharacterMiscStats& data)
{
    g_lua.createTable(0, 14);

    g_lua.pushNumber(data.momentumTotal);
    g_lua.setField("momentumTotal");

    g_lua.pushNumber(data.momentumBase);
    g_lua.setField("momentumBase");

    g_lua.pushNumber(data.momentumBonus);
    g_lua.setField("momentumBonus");

    g_lua.pushNumber(data.momentumWheel);
    g_lua.setField("momentumWheel");

    g_lua.pushNumber(data.dodgeTotal);
    g_lua.setField("dodgeTotal");

    g_lua.pushNumber(data.dodgeBase);
    g_lua.setField("dodgeBase");

    g_lua.pushNumber(data.dodgeBonus);
    g_lua.setField("dodgeBonus");

    g_lua.pushNumber(data.dodgeWheel);
    g_lua.setField("dodgeWheel");

    g_lua.pushNumber(data.damageReflectionTotal);
    g_lua.setField("damageReflectionTotal");

    g_lua.pushNumber(data.damageReflectionBase);
    g_lua.setField("damageReflectionBase");

    g_lua.pushNumber(data.damageReflectionBonus);
    g_lua.setField("damageReflectionBonus");

    g_lua.pushInteger(data.haveBlesses);
    g_lua.setField("haveBlesses");

    g_lua.pushInteger(data.totalBlesses);
    g_lua.setField("totalBlesses");

    g_lua.createTable(data.concoctions.size(), 0);
    for (size_t i = 0; i < data.concoctions.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushInteger(data.concoctions[i].id);
        g_lua.setField("id");
        g_lua.pushInteger(data.concoctions[i].duration);
        g_lua.setField("duration");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("concoctions");

    g_lua.createTable(data.activeFoods.size(), 0);
    for (size_t i = 0; i < data.activeFoods.size(); ++i) {
        g_lua.createTable(0, 2);
        g_lua.pushInteger(data.activeFoods[i].id);
        g_lua.setField("id");
        g_lua.pushInteger(data.activeFoods[i].duration);
        g_lua.setField("duration");
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("activeFoods");

    auto pushAugments = [&](const std::vector<CyclopediaCharacterMiscStats::Augment>& augments, const std::string& fieldName) {
        g_lua.createTable(augments.size(), 0);
        for (size_t i = 0; i < augments.size(); ++i) {
            g_lua.createTable(0, 3);
            g_lua.pushInteger(augments[i].spellId);
            g_lua.setField("spellId");
            g_lua.pushInteger(augments[i].type);
            g_lua.setField("type");
            g_lua.pushNumber(augments[i].value);
            g_lua.setField("value");
            g_lua.rawSeti(i + 1);
        }
        g_lua.setField(fieldName);
    };

    pushAugments(data.weaponProficiencyAugments, "weaponProficiencyAugments");
    pushAugments(data.wheelAugments, "wheelAugments");
    pushAugments(data.equippedAugments, "equippedAugments");

    return 1;
}

int push_luavalue(const ForgeHistory& item) {
    g_lua.createTable(0, 4);
    g_lua.pushInteger(item.createdAt);
    g_lua.setField("createdAt");
    g_lua.pushInteger(item.actionType);
    g_lua.setField("actionType");
    g_lua.pushString(item.description);
    g_lua.setField("description");
    g_lua.pushInteger(item.bonus);
    g_lua.setField("bonus");
    return 1;
}

int push_luavalue(const ForgeItemInfo& item) {
    g_lua.createTable(0, 3);
    g_lua.pushInteger(item.id);
    g_lua.setField("id");
    g_lua.pushInteger(item.tier);
    g_lua.setField("tier");
    g_lua.pushInteger(item.count);
    g_lua.setField("count");
    return 1;
}

int push_luavalue(const ForgeTierPrice& data) {
    g_lua.createTable(0, 2);
    g_lua.pushInteger(data.tier);
    g_lua.setField("tier");
    g_lua.pushInteger(data.price);
    g_lua.setField("price");
    return 1;
}

int push_luavalue(const ForgeGradeData& data) {
    g_lua.createTable(0, 2);
    g_lua.pushInteger(data.tier);
    g_lua.setField("tier");
    g_lua.pushInteger(data.exaltedCores);
    g_lua.setField("exaltedCores");
    return 1;
}

int push_luavalue(const ForgeClassTierPrices& data) {
    g_lua.createTable(0, 2);
    g_lua.pushInteger(data.classId);
    g_lua.setField("classId");

    g_lua.createTable(data.tiers.size(), 0);
    for (size_t i = 0; i < data.tiers.size(); ++i) {
        push_luavalue(data.tiers[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("tiers");
    return 1;
}

int push_luavalue(const ForgeTransferData& data) {
    g_lua.createTable(0, 2);
    g_lua.createTable(data.donors.size(), 0);
    for (size_t i = 0; i < data.donors.size(); ++i) {
        push_luavalue(data.donors[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("donors");

    g_lua.createTable(data.receivers.size(), 0);
    for (size_t i = 0; i < data.receivers.size(); ++i) {
        push_luavalue(data.receivers[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("receivers");
    return 1;
}

int push_luavalue(const ForgeOpenData& data) {
    g_lua.createTable(0, 5);

    g_lua.createTable(data.fusionItems.size(), 0);
    for (size_t i = 0; i < data.fusionItems.size(); ++i) {
        push_luavalue(data.fusionItems[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("fusionItems");

    g_lua.createTable(data.convergenceFusion.size(), 0);
    for (size_t i = 0; i < data.convergenceFusion.size(); ++i) {
        g_lua.createTable(data.convergenceFusion[i].size(), 0);
        for (size_t j = 0; j < data.convergenceFusion[i].size(); ++j) {
            push_luavalue(data.convergenceFusion[i][j]);
            g_lua.rawSeti(j + 1);
        }
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("convergenceFusion");

    g_lua.createTable(data.transfers.size(), 0);
    for (size_t i = 0; i < data.transfers.size(); ++i) {
        push_luavalue(data.transfers[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("transfers");

    g_lua.createTable(data.convergenceTransfers.size(), 0);
    for (size_t i = 0; i < data.convergenceTransfers.size(); ++i) {
        push_luavalue(data.convergenceTransfers[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("convergenceTransfers");

    g_lua.pushInteger(data.dustLevel);
    g_lua.setField("dustLevel");
    return 1;
}

int push_luavalue(const ForgeResultData& data) {
    g_lua.createTable(0, 8);
    g_lua.pushInteger(data.actionType);
    g_lua.setField("actionType");
    g_lua.pushBoolean(data.convergence);
    g_lua.setField("convergence");
    g_lua.pushBoolean(data.success);
    g_lua.setField("success");
    g_lua.pushInteger(data.leftItemId);
    g_lua.setField("leftItemId");
    g_lua.pushInteger(data.leftTier);
    g_lua.setField("leftTier");
    g_lua.pushInteger(data.rightItemId);
    g_lua.setField("rightItemId");
    g_lua.pushInteger(data.rightTier);
    g_lua.setField("rightTier");
    g_lua.pushInteger(data.bonus);
    g_lua.setField("bonus");
    g_lua.pushInteger(data.coreCount);
    g_lua.setField("coreCount");
    return 1;
}

int push_luavalue(const ForgeConfigData& data) {
    g_lua.createTable(0, 14);

    g_lua.createTable(data.classPrices.size(), 0);
    for (size_t i = 0; i < data.classPrices.size(); ++i) {
        push_luavalue(data.classPrices[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("classPrices");

    g_lua.createTable(data.fusionGrades.size(), 0);
    for (size_t i = 0; i < data.fusionGrades.size(); ++i) {
        push_luavalue(data.fusionGrades[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("fusionGrades");

    g_lua.createTable(data.convergenceFusionPrices.size(), 0);
    for (size_t i = 0; i < data.convergenceFusionPrices.size(); ++i) {
        push_luavalue(data.convergenceFusionPrices[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("convergenceFusionPrices");

    g_lua.createTable(data.convergenceTransferPrices.size(), 0);
    for (size_t i = 0; i < data.convergenceTransferPrices.size(); ++i) {
        push_luavalue(data.convergenceTransferPrices[i]);
        g_lua.rawSeti(i + 1);
    }
    g_lua.setField("convergenceTransferPrices");

    g_lua.pushInteger(data.dustPercent);
    g_lua.setField("dustPercent");

    g_lua.pushInteger(data.dustToSliver);
    g_lua.setField("dustToSliver");

    g_lua.pushInteger(data.sliverToCore);
    g_lua.setField("sliverToCore");

    g_lua.pushInteger(data.dustPercentUpgrade);
    g_lua.setField("dustPercentUpgrade");

    g_lua.pushInteger(data.maxDustLevel);
    g_lua.setField("maxDustLevel");

    g_lua.pushInteger(data.maxDustCap);
    g_lua.setField("maxDustCap");

    g_lua.pushInteger(data.normalDustFusion);
    g_lua.setField("normalDustFusion");

    if (data.hasConvergence) {
        g_lua.pushInteger(data.convergenceDustFusion);
        g_lua.setField("convergenceDustFusion");
    }

    g_lua.pushInteger(data.normalDustTransfer);
    g_lua.setField("normalDustTransfer");

    if (data.hasConvergence) {
        g_lua.pushInteger(data.convergenceDustTransfer);
        g_lua.setField("convergenceDustTransfer");
    }

    g_lua.pushInteger(data.fusionChanceBase);
    g_lua.setField("fusionChanceBase");

    g_lua.pushInteger(data.fusionChanceImproved);
    g_lua.setField("fusionChanceImproved");

    g_lua.pushInteger(data.fusionReduceTierLoss);
    g_lua.setField("fusionReduceTierLoss");

    g_lua.pushBoolean(data.hasConvergence);
    g_lua.setField("hasConvergence");

    return 1;
}
// Custom structs implementations
int push_luavalue(const BossCooldownData& data) {
    g_lua.createTable(0, 2);
    g_lua.pushInteger(data.bossRaceId);
    g_lua.setField("bossRaceId");
    g_lua.pushInteger(data.cooldownTime);
    g_lua.setField("cooldownTime");
    return 1;
}

int push_luavalue(const PartyMemberData& data) {
    g_lua.createTable(0, 6);
    g_lua.pushInteger(data.memberID);
    g_lua.setField("memberID");
    g_lua.pushInteger(data.highlight);
    g_lua.setField("highlight");
    g_lua.pushInteger(data.loot);
    g_lua.setField("loot");
    g_lua.pushInteger(data.supply);
    g_lua.setField("supply");
    g_lua.pushInteger(data.damage);
    g_lua.setField("damage");
    g_lua.pushInteger(data.healing);
    g_lua.setField("healing");
    return 1;
}

int push_luavalue(const PartyMemberName& data) {
    g_lua.createTable(0, 2);
    g_lua.pushInteger(data.memberID);
    g_lua.setField("memberID");
    g_lua.pushString(data.memberName);
    g_lua.setField("memberName");
    return 1;
}

int push_luavalue(const GemData& gem)
{
    g_lua.createTable(0, 7);

    g_lua.pushInteger(gem.gemID);
    g_lua.setField("gemID");

    g_lua.pushInteger(gem.locked);
    g_lua.setField("locked");

    g_lua.pushInteger(gem.gemDomain);
    g_lua.setField("gemDomain");

    g_lua.pushInteger(gem.gemType);
    g_lua.setField("gemType");

    g_lua.pushInteger(gem.lesserBonus);
    g_lua.setField("lesserBonus");

    g_lua.pushInteger(gem.regularBonus);
    g_lua.setField("regularBonus");

    g_lua.pushInteger(gem.supremeBonus);
    g_lua.setField("supremeBonus");

    return 1;
}

bool luavalue_cast(int index, GemData& gem)
{
    if (!g_lua.isTable(index))
        return false;

    g_lua.getField("gemID", index);
    gem.gemID = g_lua.popInteger();

    g_lua.getField("locked", index);
    gem.locked = g_lua.popInteger();

    g_lua.getField("gemDomain", index);
    gem.gemDomain = g_lua.popInteger();

    g_lua.getField("gemType", index);
    gem.gemType = g_lua.popInteger();

    g_lua.getField("lesserBonus", index);
    gem.lesserBonus = g_lua.popInteger();

    g_lua.getField("regularBonus", index);
    gem.regularBonus = g_lua.popInteger();

    g_lua.getField("supremeBonus", index);
    gem.supremeBonus = g_lua.popInteger();

    return true;
}
